Wednesday, June 1, 2011

9a game reflection

I don't think we spent enough time defining our game from others. Like what made our game different and unique. Being a Scottish guy really wasn't enough. Also we didn't exactly go over how the villainess would interact with the hero in each of their own storylines.

I would say the mechanics are probably the easiest to discuss because everyone has played some sort of game. If you notice that there is a character in an environment and it is a side view,... it is most likely going to be a side scroller, and the controls will most likely be the arrow keys or aswd to move. Possibly space bar to jump, or up. And maybe even an attack button. If someone sees a racing game, they assume there will be an acceleration key, brake, reverse, again arrows for direction. Most genres of games have a preset of controls that most in the genre will use.

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